Sorcerer

Archetype: Ranged DPS

Special Mechanic: Dark Magic

Sorcerers are the Dark Elf Ranged DPS class. An ofensive ranged attacker, Sorcerers and Sorceresses pull power recklessly from the Winds of Magic, unleashing devastating magical attacks but putting themselves at risk as well. As Dark Magic builds up to greater and greater levels, all of the Sorcerers' attacks become much more powerful, bringing a corespondingly higher change of causing a painful Backlash.

Specialty
The Sorcerer can tap into the raw Chaos energy of Dhar to fuel her spells. Dark Magic spells tend to be highly destructive, and the Sorcerer is able to cast them quickly over a large area, unleashing powerful bursts of damage. Over-use of Dark Magic comes at a cost, however. Channeling more and more Dark Magic gives a bonus to the chance of getting a critical hit with her spells, but should she channel too much, there is a risk that she will suffer a damaging backlash of magic energy.

Becoming an accomplished Sorcerer involves moderating your use of Dark Magic by careful selection of spells to cast, alternating the more powerful, dangerous spells with those of a safer nature. The following table shows the Dhar level vs. Bonus chance to critical hit vs. chance of a miscast spell (called "Backlash").

Path of Agony
Path of Agony focuses on damage on a single target by mixing fast and sow casting spells. This Mastery is moderately risky to play.

Path of Calamity
Path of Calamity focuses on doing large amounts of damage using extremely fast casting DOT (Damage Over Time) spells. This Mastery is moderately risky to play, requiring good positioning and movement on the players part.

Path of Destruction
Path of Destruction focuses on AoE (Area of Effect) spells requiring the player to get close to the fight for full effect. This Mastery is very risky to play and Sorcerers tend to blow themselves up as much as everyone else around them.